Although Anno 1701 was created by a new developer, the game’s soundtrack was to be composed by the same team that had been behind the previous two Anno scores: Pierre Langer and Tilman Sillescu of German game sound production company Dymedion. Like its predecessors, the game was a resounding commercial - and critical - success, even spawning a board game and a novel. The player controls a fleet of ships, on a mission to find and colonise uninhabited islands, before building up settlements and keeping the townsfolk happy.įrom the first game in the series, Anno 1602, being released in 1998, the franchise made the leap from bitmap graphics into the third dimension with Anno 1701, which saw the light of day in 2006. Since the very first instalment, the Anno games have always set themselves apart from the Settlers franchise through -, amongst other things - an element of conquering. Enter the Anno series, a number of PC titles that bear similarities to the Age of Empire series, but with a stronger focus on the economic aspects on setting up your dominion, rather than militaristic conflicts. Since the early 1990s, the long-running Settlers franchise of computer games had proven that if there’s one thing that German PC gamers like, it’s a good nation-building simulation with a period flavour.
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